Creative technologist / researcher, Tearaway App
Tearaway is a platform adventure video game developed for the PlayStation Vita, which was launched with a companion app. I recruited, and ran multiple rounds of usability research, working with developers to refine the concept and interface.
UX design. User research recruitment and session management. Documentation and developer collaboration.
Tabulating user experiences across multiple sessions helped developers understand problem areas in detail, allowing them to refine the user experience.